资源名称:iOS Game Development Cookbook 英文PDF
iOS Game Development Cookbook Description:
Jonathon Manning, Paris Buttfield-Addison, " iOS Game Development Cookbook"
2014 | ISBN: 144936876X | 396 pages | EPUB, MOBI, PDF | 35 MB
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want.
Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.
Lay out the structure of your game
Build and customize menus with UIKit
Detect and respond to user input
Use advanced techniques to play sound effects and music
Work with data, using iOS devices and the cloud
Create 2D graphics with SpriteKit
Add physics simulation to your game
Learn beginning to advanced 3D graphics
Create challenges with artificial intelligence
Use networking to add multiplayer capabilities
Work with game controllers and multiple screens
资源截图:

版权申明
本文为小栈资源网(www.xzres.com)原创内容,受版权保护。
转载请务必注明出处及原文链接,未经授权禁止任何形式的改编、商用及二次分发。
本文提供的资源及内容仅用于个人学习、研究用途,严禁用于商业目的。
如发现内容侵犯了您的合法权益,请联系我们:jieligw@qq.com,我们将在24小时内处理。
















请登录后查看评论内容